How Change The Character's Material Via UMG Sliders
The title says it all. I've been struggling with this for a while. I'm trying to get umg sliders to individually change the RGB values of the character's material.
I'm fairly new and I'm half guessing what I'm doing, If someone could help me, it would be much appreciated.
Slider Input (G Slider)
Material Change (Output)
asked May 06 '19 at 01:52 PM in Blueprint Scripting
You need to create an instanced dynamic material with a vector parameter.
A YT example that is probably less convoluted that the docs:
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