BSP Converted to Mesh is black
I've converted few BSP brushes into Meshes and they appear completely black. They appear okay as expected in model viewer but when in level - they are completely pitch black.
Other non converted BSP elements and any other meshes appear okay (as you can see above black box in screenshot - those are lit up perfectly as expected).
This is the converted mesh settings:
asked May 06 '19 at 02:15 PM in Using UE4
Could you show us the lightmap uvs of those black meshes?
answered May 06 '19 at 02:46 PM
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