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BSP Converted to Mesh is black

I've converted few BSP brushes into Meshes and they appear completely black. They appear okay as expected in model viewer but when in level - they are completely pitch black.

alt text

alt text

Other non converted BSP elements and any other meshes appear okay (as you can see above black box in screenshot - those are lit up perfectly as expected).

This is the converted mesh settings: alt text

Product Version: UE 4.22
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asked May 06 '19 at 02:15 PM in Using UE4

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Could you show us the lightmap uvs of those black meshes?

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answered May 06 '19 at 02:46 PM

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avatar image arleitiss May 06 '19 at 03:03 PM

How do I view that?

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