Animated particle/flipbook issue playing frames...
My animated particle emitter plays the first frame of the flipbook image one last time before dying instead of dying after the last frame, how can I stop this?
asked May 07 '19 at 12:58 AM in Rendering
hey hey. Assuming you are using the cascade modules. reduce the amount of frames by one in the flipbook/subuv module :) (as they start with 0)
answered May 07 '19 at 07:37 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here