variable for actor palced in world
I have an an Aim class which inherit form Actor class. I placed this actor in the world and i whish to have acces to it in my c++ code. So i wanna create a variable where may i drag and drop it from world.
I can choose object in editor but it's not assigning it and just makeing a none value
Code is not compiling.
asked Aug 27 '14 at 04:19 AM in C++ Programming
Oh, so blueprint from Aim class is a class, what you want to set is an instance of Aim class, do this
this will let u set a blueprint of aim class, and to use u need to spawn this class and set to Aim variable
answered Aug 27 '14 at 06:44 AM
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