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added foot ik from AdvancedLocomotionSystem cant lift feet?

I added the foot ik system from the AdvancedLocomotionSystem to my project, the characters postAnimBP runs the trace and everything but the players feet become stuck to the ground unable to be lifted. I even tried using the exact same postAnimBP from ALS however it had the same result. I can vaguely remember having this problem before and am thinking it is something outside the postAnimBP by chance if anyone is familiar with this system and had a similar problem can you advice me on how to fix it thanks :). alt text

UPDATE I have narrowed it down to something to do with the animations themselves as this only happens with the two bone ik node, I also attempted retargeting animations to the ALS mesh and it gave me the same result :( alt text

Product Version: UE 4.20
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asked May 09 '19 at 02:02 AM in Using UE4

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