How can I disable an actor with it's components?

Hi guys,
trying to figure out how to deactivate an actor. On components I can simply do SetActivate(false). In actors I found:

Actor->SetActorTickEnabled(false);

But this seems to have no effect. At least not on it’s components. Is there a way to disabled an actor without disabling all components separately?

Thanks

in UE4 components are activated sepretly, so they will be deactivated seperatly in loop even if such function existed. You can unregistered all components, but this is even deeper disabling then just deactivation

Also SetActorTickEnabled disable tick only on actor, as even if you disable tick on actor, some components still will need tick to preform there passive functions and make them visible on screen.

Alright. Thank you for pointing me in the right direction. Had hoped I could simiply “freeze” a whole actor with this.