3rd Person Character not touching ground!

Hey! So my character moves around but he is floating a few inches off of the ground. Help please!?

I tried adjusting the mesh in the blueprint view port section, and I can get it to touch the ground there but my ground is uneven so when it gets any higher, he just goes through it.

I figured it out, the error was in my terrain. I had to go to collision complexity and “use complex collision as simple”. in case anyone runs into this issue.

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