Only UI Input Mode Key Settings

Is there a way to setup what keys (keyboard & gamepad) are used for navigating in UI menus (i.e. moving focus accross widgets, confirm/back/cancel actions etc.)? There seems no such thing in Input section of Project Settings.

DMK

Could you explain the exact problem please?

Maybe it’s just adding an “Enable Input” node in your BP.

If I undesrtood your question that would be a simple solution.

How to change the standard UI navigation actions mapping to certain keyboard/gamepad keys?