Only UI Input Mode Key Settings
Is there a way to setup what keys (keyboard & gamepad) are used for navigating in UI menus (i.e. moving focus accross widgets, confirm/back/cancel actions etc.)? There seems no such thing in Input section of Project Settings.
If I undesrtood your question that would be a simple solution. https://answers.unrealengine.com/questions/358245/umg-navigation-section.html
answered May 13 '19 at 11:44 AM
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