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Only UI Input Mode Key Settings

Is there a way to setup what keys (keyboard & gamepad) are used for navigating in UI menus (i.e. moving focus accross widgets, confirm/back/cancel actions etc.)? There seems no such thing in Input section of Project Settings.


Product Version: UE 4.22
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asked May 13 '19 at 09:39 AM in Using UE4

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avatar image Samush94 May 13 '19 at 11:42 AM

Could you explain the exact problem please?

Maybe it's just adding an "Enable Input" node in your BP.

avatar image Matso May 13 '19 at 11:48 AM

How to change the standard UI navigation actions mapping to certain keyboard/gamepad keys?

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If I undesrtood your question that would be a simple solution. https://answers.unrealengine.com/questions/358245/umg-navigation-section.html

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answered May 13 '19 at 11:44 AM

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