Precompiled manifest error

link textSince updating to 4.22 when packaging i get a error stating:

  ERROR: Missing precompiled manifest for 'ActorPickerMode'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in ActorPickerMode.build.cs to override.

This file seems to be part of the engine in: Engine\Source\Editor\ActorPickerMode.Build.cs

Does this seem to be a engine bug ive encountered?

solved, had anim graph dependency.
resolved by wrapping them in a “if editor”

        if (Target.bBuildEditor == true)
        {
            PrivateDependencyModuleNames.AddRange(
                new string[] {  "AnimGraph",
            "AnimGraphRunTime",

                }
            );
        }