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How do you properly create blended materials for landscapes?

I've been trying to create a blended material. I have an example of one and created my material with different textures the same way my example was done but I just get a black, glossy texture as a result. Any suggestions to whats going on would be greatly appreciated. alt text

Product Version: UE 4.14
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asked May 15 '19 at 04:32 AM in Using UE4

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You have to paint the layers on the landscape in the landscape mode so that it knows what material is where. Also in the "Layer Blend" node there is a preview property. You can set those values to have a preview of the material without it being applied to a landscape.

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answered May 15 '19 at 06:51 AM

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avatar image JMR4 May 16 '19 at 02:16 AM

That did it. Thank you very much for the help.

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