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How do i replicate unity's stencil buffering shader in unreal

Hi. im looking to replicate this effect in unreal. Not looking for a portal type effect, and i'm not sure if i can get unreal depth buffer to work the same.



Product Version: UE 4.22
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asked May 15 '19 at 08:27 AM in Using UE4

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For the first one you can try parallax occlusion mapping in shader. I'm not sure about second one.

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answered May 15 '19 at 07:57 PM

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avatar image Dmaw May 15 '19 at 08:30 PM

ahh thanks, but thats not exactly the effect im going for. im thinking its more of something to do with 3D box masking like in this video, i just need to figure out how to implement it like the second twitter link.

i came across this video last night and the hidden car he did seems like it might be what im looking for but not sure yet. https://www.youtube.com/watch?v=mA7GODKK_Io

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