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Crash when importing skp file in twinmotion, what to do?

Crash when importing skp file in twinmotion, what to do?

Product Version: Epic Games Launcher
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asked May 15 '19 at 01:56 PM in Installation & Setup

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Interieur01
6 2

avatar image bifterx May 16 '19 at 08:26 AM

same here. immediate crash on import of any .skp (2018). SU 2018 Pro, MacOS 10.13.6, 64Gb RAM, i7 8700k

avatar image norbertosf May 17 '19 at 12:15 AM

I'm having the same problem. Twinmotion 2019 crashes when importing 70MB Sketchup file (instant crash). Have tried saving as .SKP version 2019, 2018, 2017, 2016, and no success.

Imports Cinema 4D files fine.

Working on a Mac OSX 10.13.6 40GB RAM GTX 780

avatar image Tonisl May 18 '19 at 10:47 PM

Having the same problem, downloaded Twinmotion and it crashes every time I try to import any kind of .skp files. It doesn't even load, just immediately crashes, please help!

avatar image SketchUpGuy May 18 '19 at 10:49 PM

Same here... Twinmotion on Mac crashes on import of any skp file. Windows appears to work fine.

avatar image Steewarp May 21 '19 at 05:30 PM

Same for me when importing Sketchup file, always on Mac OSX 10.13.6 ...

avatar image BOB Kalif May 22 '19 at 01:33 PM

Same here !

avatar image FlorArc May 23 '19 at 10:52 AM

Same crash issue, on MAC. disappointing to say the least.

avatar image Betazero May 29 '19 at 05:30 PM

Same. I made a cube and saved it 2016 (tried 2013 too) sketchup pro and it crashes. Twinmotion used to work with Sketchup very nicely so they must have broken something and are working to put it back together.

Same thing with DAE files too.

If you want to temporarily work around it, export as OBJ. It works like it used to work with Sketchup and I imagine will again in the near future. It does a great job of grouping the whole import so setting materials is a breeze.

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Hello all,

This is a known issue, keep an eye on this: https://twinmotionhelp.epicgames.com/s/article/Importing-Sketchup-Files-Crashing-Twinmotion-on-Mac

Kudos to all 6 of you for searching the issue instead of creating new threads. :-)

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answered May 22 '19 at 01:35 PM

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Alex O ♦♦ STAFF
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