Accessed None Trying to Read Property while doing AI so it can see me
Hi guys i would like some help with this, i was doing random Roaming enemy using Paragon characters but they dont do anything and when they see me after closing the editor this error pops up for each time they tried to see me.
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue". Blueprint: EnemyAIController Function: Execute Ubergraph Enemy AIController Graph: EventGraph Node: Set Value as Bool
Try watching video #27 in this list. Hopefully helps you get an idea of what the issue is.
answered May 16 '19 at 12:52 AM
Nebula Games Inc
Follow this question
Once you sign in you will be able to subscribe for any updates here