How to make a window that shows a different level?
So for an application we want to try and make a sort of infinite diorama where the view of the horizon actually changes as you look through the back plane. My concept was to get a viewport of some kind that showed a different level than the one the user was currently in but that had the terrain that we want. I just can't figure out if there's a way to do this already in ue4 or if I'll have to build it out myself.
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