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How to make a window that shows a different level?

So for an application we want to try and make a sort of infinite diorama where the view of the horizon actually changes as you look through the back plane. My concept was to get a viewport of some kind that showed a different level than the one the user was currently in but that had the terrain that we want. I just can't figure out if there's a way to do this already in ue4 or if I'll have to build it out myself.

Product Version: UE 4.22
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asked May 15 '19 at 04:34 PM in Using UE4

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DynamicMediaLab
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avatar image Maksym Nosatov 6 days ago

Hi!Yes you can make this window,but you should build it by UE4 Slate System,that will allow you to this second window.In UGameEngine,there is a method that called CreateWindow which will return you a new window.I think the best way is to take a look how a different viewport is made inside of Paper2D plugin.

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