[Request] Perspective Correction/Control (Arc-Viz)

http://en.wikipedia.org/wiki/Perspective_control

Perspective correction is de rigueur for architectural rendering and is a common feature in dcc apps:

Vray Docs (Horiz/Vert Shift/Offset)

Max Docs

Being able to set the perspective would allow for better arch-viz quality and is a major issue with using UDK/Rocket for arch-viz rendering.

–Thanks!

Hey Thomas,

I submitted this for the team to consider. Thank you.

Best Regards,

Ryan

Hi Ryan,
any news on this?

Bump bump!

is there any updated?

I made a render for my architecture firm and the first thing that bothered them was that the vertical lines where not straight. A 2-point perspective camera/way to view your model would greatly help architecture visualisation projects.

Hello any news? Is there a ticket?

HI, wondering for any update on this request. its a really fundamental function for archviz projects. hopping to hear news about it

Twinmotion has this functionality - would be great to see it added to Unreal!