Hello, i seem to be having a isue with ue4, ive tried to use the backups for my asset seing as how for some reason clicking on this one hud causes the game to crash. I am unable to edit or even play the game without it crashing. i was linking this hud into another using custom events to cross between them and i had a note appear saying that it might have trouble finding the hud. i ignored that and hit play. instant crash and now that hud is broken. i can edit everything else but that hud. like ive said i have tried going back three assets in my history and it still crashes. I would rather not restart this hud. if there is some way i can get all the code from it and just make a new hud im ok with that. any help?
Crash Report
[2019.05.16-00.02.16:055][853]LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/ThirdPersonBP/Blueprints/Game_Synk.Game_Synk_C:Saves'. Unknown structure.
[2019.05.16-00.02.16:077][853]LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/ThirdPersonBP/Blueprints/HUD.HUD_C:saves'. Unknown structure.
[2019.05.16-00.02.17:775][853]LogClass: Warning: Property saves of saves has a struct type mismatch (tag STRUCT_REINST_Saves_0 != prop FallbackStruct) in package: ../../../../../Documents/Unreal Projects/Test/Content/ThirdPersonBP/Blueprints/HUD.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
[2019.05.16-00.02.17:822][853]LogClass: Warning: Property Saves of Saves has a struct type mismatch (tag STRUCT_REINST_Saves_0 != prop FallbackStruct) in package: ../../../../../Documents/Unreal Projects/Test/Content/ThirdPersonBP/Blueprints/Game_Synk.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
[2019.05.16-00.02.18:315][853]LogBlueprint: Error: [Compiler HUD] The type of Object generated from expanding Save And Load is undetermined. Connect something to Cast To Saved_Games generated from expanding Save And Load to imply a specific type.
[2019.05.16-00.02.18:878][853]LogBlueprint: Error: [Compiler HUD] The current value of the ' Object generated from expanding Save And Load ' pin is invalid: Unsupported type Wildcard on pin Object
[2019.05.16-00.02.19:159][853]LogClass: Warning: Property Saves of Saves has a struct type mismatch (tag FallbackStruct != prop Saves) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
[2019.05.16-00.02.19:160][853]LogClass: Warning: Property saves of saves has a struct type mismatch (tag FallbackStruct != prop Saves) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.