Normal map not the same quality as in Marmoset 4K textures
In your project settings under Rendering -> Textures -> Use DXT5 Normal Maps you can set up the default compression for your normal maps. You can also open your texture and change the compression for this particular asset. The "Compression setting" "HDR (RGB, no sRGB)" would be no compression whatsoever.
answered May 16 '19 at 02:47 PM
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