Editor runs slower over time
I've had this problem for a long time but it hasn't become a problem until now. The longer I have UE4 open and running, the slower it goes. I can usually work for about 2-3 hours before it becomes a problem but sometimes it's almost immediate. The only fix I have found is just restarting the editor completely. The main problem is with creating, saving, and compiling assets, as well as some minor FPS drops inside the viewport. After about 4 hours assets that would normally take a few seconds to load / save take minutes. A simple material edit can take up to 10 minutes just to load.
asked May 16 '19 at 09:01 AM in Using UE4
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