I need help with loops?
Im trying to make a health thing for an fps and im trying to make it say "if health is less than 1 wait 5 seconds then add .01 health every .1 seconds until health equals 1" but it keeps infinite looping this image is what i have so far
This has worked well for me in the past:
It waits for 3s to begin replenishing health and resets if more damage is dealt while regenerating or waiting to regenerate. You can adjust the percentage via the HealthRegen and Time interval is on the Set Timer node. The Retriggerable Delay controls regen cooldown.
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