Widget Interaction Component Enabling trace interaction visibility.

Hi I have been developing VR experience on top of existing VR template and I am using Widget Interaction Component to interact with the 3D menus in the scene.
My question is about rendering trace interaction in packaged game.
I use mesh as a pointer which i attached to Widget Interaction Component in Motion Controller Blueprint as shown on the image attached.

But i would prefer to use existing debug lines of widget interaction component. How do i do that so they would show in a packaged version?

The answer is to package game for development not for shipping