How to Set Child Actor Components Invisible to Owner?

I’m in the process of creating the ability to toggle between first and third person for my character, but I can’t for the life of me figure out how to set my character’s third-person weapons (which are Child Actor Components) as Owner No See whenever my character is in first person mode (and I’ll probably have the exact same problem when trying to make my first person weapons invisible to the owner in third person mode). This is what I have so far in my character BP based off of [this tutorial][1].

Everything was going fine until it came time to toggle the weapon visibility, which I think is causing me problems because my weapons are child actor components while his were simple mesh components. I can’t just drag off a “Set Owner No See” node off of them like the others, so what can I do? I did some Googling and [this solution][3] came up, but it’s not doing anything for me. Please help?

Bumping this question.

Please? Anybody?

That did it! Thank you so much!

Have you tried node set visibility? I have a project somewhere (First Person) where I toggle my weapons visibility and I’m pretty sure it’s using Set Visibility node for the component in question.

Happy to help :slight_smile: