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ue4 source build faild with vs2019

WebRTCProxy 1>D:\Software\UnrealEngine-release\Engine\Source\Runtime\Core\Public\Misc/AssertionMacros.h(150): error C2338: Formatting string must be a TCHAR array.

Product Version: UE 4.22
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asked May 18 '19 at 05:08 AM in Using UE4

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It seems you are using a FString instead of char array in one of your log calls (UE_LOG or GEngine on-screen). The following is the incorrect way and will produce error.

alt text

The following will not produce an error because it is a char array as required by %s in c.

alt text

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answered May 18 '19 at 05:41 AM

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avatar image 独孤丿天殇 May 28 '19 at 05:51 AM

Thank you very much

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