Best way to Fly in VR

Pease, Suggest me the best way to slowly fly in VR in direction of the controller

One simple way would be :

Turn off gravity for your pawn. Then add local offset towards the forward vector of your pawn every tick .

I implemented simple flying a while back. I did it inside Unreal’s default VR template. Here is the implementation. Comment if you have further questions.

Input and tick

Fly custom event

I implemented simple flying a while back. I did it inside Unreal’s default VR template. Here is the implementation. Comment if you have further questions.

Input and tick

Fly custom event

Thanks, I’ve done this a week ago. Cheers.