After restart UE, Static mesh lightmap is totally different, why is that?
Model is imported by datasmith from vred. UE4.21
After import, it is perfect. as in P1
then I save and restart the program, the lightmap seems completely destroyed everywhere. as in P2
Same model, same file. Just a reopen , I did nothing else. Why is that?
answered May 18 '19 at 02:08 PM
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