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Assertion crash when launching packaged game


I'm trying to package my game for Win64 using UE 4.21, I was successful at the beginning of the project but now I get a crash when I start the .exe file directly in the "WindowsNoEditor" folder generated when packaging the project :

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Didn't tried much, considering it takes a long time to package the project for every test! Got an idea of what's the problem ? Thanks!


I found the crash log, which I added to this post.Log file Log entire folder zipped

At the end of the log I found : "Couldn't find file for package /Script/DiscordRpc requested by async loading code. NameToLoad: /Script/DiscordRpc" I just started using discord, is there anything special I have to do to include the discord plugin when I publish ?

Product Version: UE 4.21
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asked May 19 '19 at 06:55 PM in Packaging & Deployment

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