Failed to open descriptor file on IOS
Hey! I'm using 4.22.1. I'm trying to package my game into IOS platform and I'm getting "Failed to open descriptor file../../../ProjectName/ProjectName.uproject For troubleshooting, please go to docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html" message. I'm trying to package my game on Launch button with development provision and certificate. Unfortunately I'm getting this error too often. Sometimes it working when I deleted the Saved and Intermediate folders but not always. Something is wrong with this. I'm looking for a permanent solution for this annoying error. I couldn't find a good solution on answerhub / forums or search engines. Thank you!
asked May 19 '19 at 09:17 PM in Packaging & Deployment
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