Failed to open descriptor file on IOS

Hey! I’m using 4.22.1. I’m trying to package my game into IOS platform and I’m getting “Failed to open descriptor file…/…/…/ProjectName/ProjectName.uproject For troubleshooting, please go to docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html” message. I’m trying to package my game on Launch button with development provision and certificate. Unfortunately I’m getting this error too often. Sometimes it working when I deleted the Saved and Intermediate folders but not always. Something is wrong with this. I’m looking for a permanent solution for this annoying error. I couldn’t find a good solution on answerhub / forums or search engines. Thank you!

I am having the same issue. Has anyone found a lasting solution to this?

I’ve been fighting this for years now and it still rears it’s ugly head. I too would love to find a permanent solution.

Same issue here…