camera rig crane has wrong position on camera cuts

hey everyone. Well, trouble looks like i do something wrong, but im certanly dont know what it is. I created camera rig crane on my level sequence, then attach cinecamera actor on it. I set keys for transform camera and camera rig crane position etc, but when im trying to render that sequence, camera just reset to 0 0 0 position. If i just play the level, camera automatically detach from camera rig crane. So, what did i wrong?