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Movement in template project not smooth after packaging.

The movement of pawns is smooth when running in editor, but not after I package it and run it standalone. I found the same problem also happens in the template projects, such as Flying, Twin Stick Shooter, and Vehicle.

The most obvious one may be the Twin Stick Shooter. I record it in the following video.


If you look at the text "twin sticker" carefully, it's like one or two frames are lost in every 1 or 2 seconds. In this video, I also changed to a very low setting but the problem still exists.

Detailed steps:

  1. Create a Twin Stick Shooter template project.

  2. In project launcher, choose the default windows profile.

  3. Run the game exe in Saved\StagedBuilds\WindowsNoEditor

Hardware: Intel Core i5-7600 3.50GHz; GTX 1050 Ti; Memory 8 GB

System: Windows 10 x64

Any help would be appreciated,


Product Version: UE 4.22
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asked May 20 '19 at 02:54 PM in Packaging & Deployment

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Jianyu Lu

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