I have been teaching myself UE4. I want to make a small demo of a wrestling game. My question is would I do the ring ropes as a animation or would I want to do physics or a combination of the two?
asked May 20 '19 at 06:15 PM in Using UE4
If you're just learning UE4, I'd suggest you to make the ring ropes to be just a static mesh with no interaction. Implement the basic gameplay, fighting etc, then update the ropes.
As for the question itself: here is a tutorial about how to make a physics based ropes. Other option is to use beam particles to simulate the ropes. It all depends on your requirements and skills.
answered May 21 '19 at 11:49 AM
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