Using Discord to host/join game session

Hi! I am wondering if it is possible to use discord API / SDK / RPC to host / join a session in unreal engine ( preferably using blueprints ) ?
I am having a hard time finding information about the available online subsystems other then steam.
I’d like to be able to send game invite and test multiplayer with friends without using steam. Any recommendation ?

Thanks,

Interesting didn’t know discord has a game sdk.

Don’t think anyone did an integration for unreal blueprints so you will probably not be able to use it that way.

But if it’s just for testing you can use the null online system in Unreal,
https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/27417-find-sessions-join-sessions-by-ip-address

describes how to use it

Thanks Lardo Deepdelver, your link did indeed solve my problem for the testing phase at least. The idea of the nodejs server is actually quite genious in its simplicity, I’m kinda mad I didn’t thought about it. For further reference, the player that wants to host must execute a “load mapName?listen” ( and obviously replace “mapName” with the name of the level/map ). And the client must execute “load ipAddress”. This would be all good with a global serveur like the nodejs idea, but it required me to open the 7777 port. Is there any other online subsystem ( not steam ) that can be used to send invite / view online games, etc… ? I don’t find a lot of information about the available online subsystems!