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How to achive 2D Sidescroller Fog of war vision

Hello! I'm currently working on a 2D sidescroller game, and I want to limit the vision of the player. I've tried masking out the area with a material, but the only way to mask as far as I know is with a sphere. This is not what I want. I want a small circle around the player to be lit, and where the mouse is pointing, there should be a cone that lights up the in a 45 degree angle or so. The best example I've found is from Darkwood (https://www.youtube.com/watch?v=OU-mR3LY-OI). I want the area the outside the lit area to be completely black.

Can you guide me in the right direction? Thanks!

Darkwood: alt text

Product Version: UE 4.22
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asked May 20 '19 at 07:50 PM in Blueprint Scripting

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Xmoono
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