Capture Audio in Mono and 16kHz
I'm looking for recommendation to capture microphone audio with the following properties:
I was able to use the
I also figured out how to read the .wav file into an array and convert it from stereo to mono (thanks to Zexus_ in this post). However, I would like to eliminate this post-processing step if possible.
Is there any way I can capture microphone audio with a specific sample rate and channel settings directly in Blueprint or c++?
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