Hey Guys =)
I am currently developing a mobile game and I want to use post process materials. I followed the instructions from the documentation (the documentation says that post process materials work on mobile) and enabled everything necessary. But if I enabled the effect itself the only thing visible is the default “brickwall” texture. How can I fix this?
The effects used are from this pack: Chameleon Post Process in Blueprints - UE Marketplace
The pp materials neither work with the blueprint delivered nor with the default pp volume.
Thanks in advance =)