Toggle visibility hidden actor still casts shadow
I have a script in the level blueprint that randomly toggles visibility of certain objects. The problem is when they are not visible they still cast a shadow. How can I hide both the actor and the shadow?
Thank you all!
There is an option "cast shadow" which if not turned off the object WILL cast shadow... /even if the object's visibility is turned off!!/
answered May 23 '19 at 02:27 PM
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