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Android package won't install on other phones

So, I'm having some issues when it comes to packaging my android project and installing it on any other person's phone other than mine.

So, first a bit of information about my phone, It's an Honor 8 running android 7.0 These are the settings that I'm using for my project inside Unreal.

settings 1 settings 1

And when I package it, I choose: file -> Package Project -> android -> Android (multi:ASTC, PVRTC, DXT, ATC, ETC2, ETC1)

And it'll generate the install and uninstall files, as well as the .obb and .apk files. Whenever I try to run the game on my Honor 8, either by launching the game through UE4, or installing it to my phone, it works flawlessly.

But when I try to use any other phone (Two of which use android 5.0 and One using android 7.0, and they've all had USB debugging enabled and whatnot) they all get the same error: https://pastebin.com/0MvgsK5J

"The system cannot find the path specified"

does anyone know how to fix this? Every bit of help is greatly appreciated.

Product Version: UE 4.21
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asked May 22 '19 at 12:32 AM in Packaging & Deployment

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