Hello, I was working on a project in 4.21 (source engine from github), everything was fine, i could build/package and it would go well. When 4.22 came out i tried moving my project to it (from github again), and everything went well, i can launch and play in editor and all. Then i tried building my new project in 4.22 and everything just broke. I know it’s not my project cause i have teammates with the project on their computers and they can build just fine with 4.21 (they haven’t tested 4.22). I tried building in both 4.22, and 4.21 but now both get these random weird errors shown in the log below. I tried deleting intermediates and all, tried reinstalling the engine. IDK if there is some sort of weird corruption happening between my 4.21 and 4.22 engins or if the problem is because my 4.22 is on a different hard drive (although my 4.21 isn’t working either). I just have absolutely no idea what’s going on. Thanks for anyone who tries to help.
Hello, I have a similar issue, I didn´t try 4.21 version, but in 4.22 I can play Perfectly in editor, but when I package the game on Windows (x64), only is loaded the map, pick ups and cinematics (No player, no enemies), is like a spectator mode but spectator mode is disabled.
I deleted all my engines and my project and re-pulled my project from source and recompiled the engien and it works now.