x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Swaping animation by movement speed

Hello everyone, I am still new to UE4 . I will keep it simple because my poor english.

  • I Have 2 animations below.

  • I want to swap between these two by speed (moving and not moving)

  • But when I put transition rule as Speed >0 or =0 in state machine, it's begin playing from the start of anime again.

  • I try working around start position but since I'm a beginner, I can't do anything much about this. I can't find any help when Googled around about this.

  • moving or not moving, I just want him to continue sheathing sword.

alt text

  • I tried montage and blend layer per bone but the animation don't smooth at all.

  • So how can I do about this? it's been 2 days since I got this problem. I'm so frustrated.


Thank you in advance

alt text alt text

Product Version: UE 4.22
Tags:
1.gif (674.7 kB)
2.gif (691.8 kB)
asdfg.jpg (16.7 kB)
more ▼

asked May 22 '19 at 01:40 PM in Blueprint Scripting

avatar image

GG naja
7 3 2 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Did you try a blendspace 2D? It sounds like this is what you are going for with these two. However you can have legs animating independently from the upper body by using cached poses. Read more about it here: https://docs.unrealengine.com/en-US/Engine/Animation/AnimHowTo/AdditiveAnimations

more ▼

answered May 22 '19 at 02:15 PM

avatar image

Tobiw
168 3 6 9

avatar image GG naja May 22 '19 at 02:27 PM

Thank for your answer but yes, I tried it , so bad his upper body and lower body animation don't look so smooth, :(

avatar image GG naja May 22 '19 at 07:29 PM

My bad, you are right. Indeed, using 1D blendspace is enough. Thank you very much Tobiw!.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question