Hitting D8049 errors when building editor from UE4.sln
When building my game from Visual Studio 2017 in Editor configuration (tried both version 15.9.6 and 15.9.12), I hit this error
This is similar to the CLion question with the same problem, except the suggested workaround does not apply to me.
Since I don't control how cl is invoked, what can I do to workaround this issue? I tried building both DebugGame_Editor and Development_Editor
asked May 22 '19 at 03:36 PM in Installation & Setup
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