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Hitting D8049 errors when building editor from UE4.sln

Short one

When building my game from Visual Studio 2017 in Editor configuration (tried both version 15.9.6 and 15.9.12), I hit this error

cl : Command line error D8049: cannot execute 'c:\program files (x86)\microsoft visual studio\2017\professional\vc\tools\msvc\14.16.27023\bin\hostx64\x64\c1xx.dll': command line is too long to fit in debug record

This is similar to the CLion question with the same problem, except the suggested workaround does not apply to me.

Since I don't control how cl is invoked, what can I do to workaround this issue? I tried building both DebugGame_Editor and Development_Editor

Product Version: UE 4.21
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asked May 22 '19 at 03:36 PM in Installation & Setup

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