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Launch android from editor stucks at splashscreen

  • I have started a new project in ue4.22

  • configured project settings for android (configured keystore files, some optimizations such as these

  • Did some small things (created a gamemode, inserted a pawn etc. nothing fancy)

  • Launch the game from editor via USB to my phone (also tested with other phones)

  • Game packages successfully and states: "Running"

  • The app starts on my phone, but is stuck at the splash screen.

  • When I build the game, and I install the APK manually on my phone, the app does not get stuck at the splash screen.

What to do?

Hope someone can help me out.

Product Version: UE 4.22
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asked May 23 '19 at 10:24 AM in Using UE4

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ERuts
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avatar image flklhhv May 23 '19 at 05:02 PM

Same Problem Here

avatar image ERuts May 23 '19 at 06:38 PM

Have you found any workaround for the issue?

avatar image ERuts May 29 '19 at 10:52 AM

I have reported an official bug report at Epic Games. Hope it gets solved soon, or get presented a viable workaround.

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Solved it: Disable cooking on the fly when launching from editor in the project settings under cooking.

Hope this solves your issue as well.

Have a nice day.

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answered May 30 '19 at 01:58 PM

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ERuts
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