I tried to launch for windows platform, but my package keeps failing. Pls how can i fix it? Below is an attachment of the output log

link text

Well error is self explanatory:

[2019.05.23-10.59.33:882][984]UATHelper: Packaging (Windows (32-bit)):     c:\program files\epic games\ue_4.21\engine\source\runtime\core\public\Windows/WindowsPlatformCompilerSetup.h(22): error C2338: Visual Studio 2017 versions 15.7 and 15.8 are known to have code generation bugs that affect UE4. Please update to version 15.9.

You need to update VS, you dont need to install 2017 just check for updates for 2015

But how come it’s able to launch in a new empty project?