Oculus Quest shows up in device manager but not in the dropdown launch menu?

So I was trying to launch my project onto my oculus quest but, Unreal doesn’t seem to be picking it up. My coworker can see the dropdown on his computer and launch successfully but, I can’t even get it to show up for me. So I was figuring I did something wrong.

I have the ADB driver installed and I can see the device from the CMD and I can also see that Unreal sees it via the device manager. Is there a reason why it isn’t working for me?

Reboot your computer and try again. I had the same problem (Quest shows in adb devices list and Unreal Launch Device Manager), and I found that I haven’t finish the CodeWorks (for Android 1R6u1) installation process - the last step: reboot. Once I reboot the computer and launch Unreal again, the Quest shows up under Unreal Launch options.

Hmm I have a similar issue, but I can’t see the Quest in the Unreal Launch Device Manager either. I can see it in the adb devices list, and I can even browse its contents in finder, but Unreal can’t see it at all, despite following the Quick Start steps verbatim

^ I am also having this issue. Just on my home desktop however. Works fine on my desktop at work.

For me, I cannot see my Quest on adb devices, but great Unreal engine can see and i can launch :slight_smile: