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Editor suddenly really bright / tinted white / bad gamma

alt text

Restarting the editor or even the computer doesn't fix this. Even standalone-launched preview game is affected. How do I fix this?

Product Version: UE 4.22
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asked May 25 '19 at 01:59 PM in Using UE4

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Mihhhhhhhh
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avatar image Monster Tooth 4 days ago

I am experiencing this but the gamma is VERY low - seemingly happened at random. Any luck troubleshooting this gamma issue further?

avatar image Mihhhhhhhh 4 days ago

For me, changing bit, depth or pass format (don’t remember what exactly) in render settings of the project did it. If I recall correctly, ”float” in one of the settings caused it.

avatar image Monster Tooth 4 days ago

typing 'gamma 2.2' in the editor console fixed this for me, no idea why it changed suddenly but this seems to have fixed issue for me

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You've 'obfuscated' so much, I can't see anything, but main suspects are:

1) Using unlit mode

2) Switched from static to stationary or movable skylight

?

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answered May 25 '19 at 08:35 PM

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ClockworkOcean
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avatar image Mihhhhhhhh May 25 '19 at 09:06 PM

The pixelated parts are irrelevant, the editor itself is bright, and I assume the viewport is just inheriting that. Project seletion window is working as intended, but as soon as I launch a project, it looks like this.

avatar image ClockworkOcean May 27 '19 at 06:28 AM

Hmm, that sounds like more of an operating system / video card issue...

avatar image Mihhhhhhhh May 27 '19 at 11:50 AM

I have managed to narrow it down! For some reason, if I set a project’s buffer type to float instead of 8bit, it becomes bright. Is that a known bug or am I experiencing some oddities?

avatar image ClockworkOcean May 27 '19 at 11:53 AM

Hmmm, not sure about that...

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