How do I set my Player Character / Controller?

Hey everyone! So I’ve started a Blueprint project from scratch, and I have created a Player_Character_BP (Parent Class: Character) and a Player_Controller_BP (Parent Class: Player Controller). I’ve also created a Game_Mode_BP (Parent Class: Game Mode Base), in which I have the former two Classes set as the Player Controller Class and the Default Pawn Class.

I have a simple array variable in my Player_Character_BP. However, in a separate blueprint, when I call Get Player Character, I cannot get to that variable like I normally can when I use a default project. Is there somewhere else that I need to set the Player Character/Controller?

You need to plug “Get Player Character” into “Cast to Player_Character_BP”, then from the returned value you can get your character variable.

Perfect! Thanks!