How to pick a specific GameMode after LoadStreamLevel?
I'm working on a game that uses "Load Stream Level" to load its levels. I'd like to be able to dynamically switch to a certain Game Mode based on user selections on a menu.
How can I change the Game Mode, or make the level load with a certain Game Mode, through blueprints?
Hi I think this is what you are looking for. Link
I'm not sure if there is a better way to switch game modes. Usually, you set a game mode per level but if the same map should have multiple game modes you don't want to duplicate the map and just switch the game mode.
Hope that helps.
answered May 28 '19 at 08:46 PM
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