How to pick a specific GameMode after LoadStreamLevel?

I’m working on a game that uses “Load Stream Level” to load its levels. I’d like to be able to dynamically switch to a certain Game Mode based on user selections on a menu.

How can I change the Game Mode, or make the level load with a certain Game Mode, through blueprints?

Hi I think this is what you are looking for.
Link

I’m not sure if there is a better way to switch game modes. Usually, you set a game mode per level but if the same map should have multiple game modes you don’t want to duplicate the map and just switch the game mode.

Hope that helps.

That works for the “Open Level” node, but these options are not available for the “Load Stream Level” node - which is what we use everywhere in this game. And yes, we have levels that are expected to have dynamically selected gamemodes for them.

Ever figure this out?