"stat unit" and "stat unitgraph" not usable on oculus rift

… as they render outside of the area visible through the lenses when wearing the headset.

Is there an easy fix? If not, does anyone know where the code for these features lives within the engine source tree?

Hi 0xF00,

Thank you for the feedback. This is an issue that we are aware of and are currently working to improve upon it. Hopefully you will see some progress on this front in the near future.

TJ