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Cannot find the right set node

I'm pretty new to UE4 and especially blueprints (usually I work with unity). I started following this tutorial to create a first and third person camera with blueprints and up to this point everything worked fine.

I created the timeline but I cannot find the right set node.

This is what I have right now:current

and this is what I want to have: want

Only thing I found that looked somewhat close was when I clicked on Target Arm Length and made a variable out of it and then drag the variable on the screen and selected set. But there was still the target missing...

Link to the tutorial: https://www.deplorablemountaineer.com/tutorial/adding-first-person-arms/

Product Version: UE 4.21
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asked May 30 '19 at 07:19 PM in Blueprint Scripting

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It is a variable of the "spring arm" component (aka the camera boom). Drag a wire off the camera boom reference and search for "target arm length" it will show up.

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answered May 30 '19 at 11:39 PM

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Nebula Games Inc
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