I am trying to make a game with a large map. I don’t really know how to use the lightmassimportancevolume, and other lighting things effectively. All I really have experience in is blueprints and placing actors in the world. Whenever i build the lighting, the game gets really laggy, or it doesn’t because it says I need to restrict the bounds of a lightmass importance volume, when I haven’t even added one in yet.
(p.s. how do I use the geometry editing tool to change the shapes of actors, I think it would be really god to know how to use so that i can make the shapes into diffferent ones)